Types are a means to split monsters into groups (in a broader way to what Attributes do) in order to enable Support Cards granting various effects, to a specific order of monsters. Players use Field Spell Cards to use Type divides to their advantage.
Each monster has 1 Type. There are 22 different legal Types in the TCG and OCG. Divine-Beast is exclusive to the Egyptian Gods and was considered Illegal, although it is now legal in the OCG and will be in TCG as of January (when the first legal English-print God Card is released). Immortal only appears in "Yu-Gi-Oh! The Duelists of the Roses".
Non-OCG/TCG[]
Immortal is a Type appearing in the video game Yu-Gi-Oh! The Duelists of the Roses.
Human is a Type appearing only in a character's fantasy in the Yu-Gi-Oh! 5D's anime.
Black Magic and White Magic are Types used in the Bandai card game.
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??? is used to indicate that a monster's Type is unknown.
Monster Cards - Spell Cards - Trap Cards Types of Monster Cards Effect - Fusion - Normal - Ritual - Synchro - Dark Synchro Types of Spell Cards Continuous - Field - Equip Types of Trap Cards Continuous - Counter - Normal Other Types of Card Manga Cards Virus - Trap-Spell Equip Trap Cards - Field Trap Cards Turn Phases Draw Phase - Standby Phase - Main Phase 1 |
ATK - DEF - Level - Attribute - Type Playing Field Zones Monster Zones - Spell/Trap Zones Types of Summon Flip - Normal - Tribute | Activate - Chain - Costs - Counters - Destroy Types of Monster Effects Continuous - Flip - Ignition - Quick Compulsory - Optional - Lingering Types of Effect Monsters Flip - Gemini - Spirit - Toon - Tuner - Union - Dark Tuner Types of Spell Speed | Tournament Guidelines Duel - Infinite Loop - Maintenance Costs Double Tributer - Victory Conditions Attributes DARK - EARTH - FIRE - LIGHT - WATER - WIND Types Aqua - Beast - Beast-Warrior - Dinosaur |