Quick-Play Spell Cards | |||
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Japanese (kanji and furigana) |
速攻魔法 | ||
Rōmaji |
Sokkōmahō | ||
English |
Quick-Play Spell Cards | ||
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Lists |
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Quick-Play Spell Cards are a type of Spell Card with a Spell Speed 2, and can be activated from your hand during any phase of your turn, as well as during your opponent's turn (provided it was Set beforehand), similar to Trap Cards. Cards like "Scapegoat" and "Rush Recklessly" are examples as Quick-Play Spell Cards.
Quick-Play Spell Cards may be activated from your hand during your turn; they cannot be activated from your hand during your opponent's turn. You may also chain Quick-Play Spell Cards to cards that your opponent activates during any phase of your turn and, provided that they are face-down on the field, during your opponent's turn. Quick-Play Spell Cards cannot be activated on the same turn they are Set (This goes for ones Set during your turn, as well as during your opponent's turn, such as by the effect of Dust Tornado).
Example[]
Monster Cards - Spell Cards - Trap Cards Types of Monster Cards Effect - Fusion - Normal - Ritual - Synchro - Dark Synchro Types of Spell Cards Continuous - Field - Equip Types of Trap Cards Continuous - Counter - Normal Other Types of Card Manga Cards Virus - Trap-Spell Equip Trap Cards - Field Trap Cards Turn Phases Draw Phase - Standby Phase - Main Phase 1 |
ATK - DEF - Level - Attribute - Type Playing Field Zones Monster Zones - Spell/Trap Zones Types of Summon Flip - Normal - Tribute | Activate - Chain - Costs - Counters - Destroy Types of Monster Effects Continuous - Flip - Ignition - Quick Compulsory - Optional - Lingering Types of Effect Monsters Flip - Gemini - Spirit - Toon - Tuner - Union - Dark Tuner Types of Spell Speed | Tournament Guidelines Duel - Infinite Loop - Maintenance Costs Double Tributer - Victory Conditions Attributes DARK - EARTH - FIRE - LIGHT - WATER - WIND Types Aqua - Beast - Beast-Warrior - Dinosaur |